fix: enhance cross-compilation process by replacing native binaries post-rebuild
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This commit is contained in:
2026-03-04 07:47:19 +01:00
parent 0ca54dd20a
commit a8be922ab8

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@@ -68,73 +68,7 @@ const config: ForgeConfig = {
env: { ...process.env, npm_config_nodedir: '' },
});
// When cross-compiling, native addons (better-sqlite3) are built
// for the build machine (Linux). Use @electron/rebuild to get the
// correct binaries for the target platform.
const targetKey = `${platform}-${arch}`;
const buildKey = `${process.platform}-${process.arch}`;
if (targetKey !== buildKey) {
console.log(`[forge] Cross-compiling: ${buildKey}${targetKey}`);
const electronVersion = JSON.parse(
fs.readFileSync(path.resolve(__dirname, 'node_modules', 'electron', 'package.json'), 'utf-8'),
).version;
// Rebuild native modules for target platform using prebuild-install.
// prebuild-install supports cross-platform via --platform/--arch,
// unlike @electron/rebuild which only supports --arch.
// This is FATAL — a Linux .node in a Windows package is always broken.
const nativeModules = ['better-sqlite3'];
for (const mod of nativeModules) {
const modDir = path.join(buildPath, 'node_modules', mod);
if (!fs.existsSync(modDir)) continue;
// Clean stale build artifacts — a leftover build/Release/*.node
// for the host platform must not survive.
const buildRelease = path.join(modDir, 'build', 'Release');
if (fs.existsSync(buildRelease)) {
fs.rmSync(buildRelease, { recursive: true, force: true });
console.log(`[forge] Cleaned stale build/Release for ${mod}`);
}
console.log(`[forge] Downloading ${mod} prebuilt for ${targetKey} (Electron ${electronVersion})...`);
execSync(
`npx --yes prebuild-install -r electron -t ${electronVersion} ` +
`--platform ${platform} --arch ${arch} --tag-prefix v --verbose`,
{ cwd: modDir, stdio: 'inherit' },
);
// prebuild-install writes the binary to build/Release/<name>.node.
// Verify at least one .node file exists there and is NOT an ELF
// (Linux) binary — a Linux .node in a Windows package always crashes.
const releaseDir = path.join(modDir, 'build', 'Release');
if (!fs.existsSync(releaseDir)) {
throw new Error(
`[forge] FATAL: build/Release/ not found for ${mod} after prebuild-install. ` +
`The native binary was not downloaded.`,
);
}
const nodeFiles = fs.readdirSync(releaseDir).filter((f) => f.endsWith('.node'));
if (nodeFiles.length === 0) {
throw new Error(
`[forge] FATAL: No .node files in build/Release/ for ${mod} after prebuild-install.`,
);
}
for (const f of nodeFiles) {
const buf = Buffer.alloc(4);
const fd = fs.openSync(path.join(releaseDir, f), 'r');
fs.readSync(fd, buf, 0, 4, 0);
fs.closeSync(fd);
// ELF magic: 0x7f 'E' 'L' 'F'
if (buf[0] === 0x7f && buf[1] === 0x45 && buf[2] === 0x4c && buf[3] === 0x46) {
throw new Error(
`[forge] FATAL: ${mod} build/Release/${f} is an ELF binary! ` +
`Cross-compilation failed — refusing to package a Linux .node for Windows.`,
);
}
console.log(`[forge] Verified ${f} is not ELF ✓`);
}
}
}
// vectordb uses platform-specific optional deps (@lancedb/vectordb-<platform>-<arch>-*).
// npm install on Linux only pulls the Linux variant. Force-install the target's.
@@ -224,6 +158,80 @@ const config: ForgeConfig = {
}
}
},
// ── Post-rebuild: fix native binaries for cross-compilation ──────
// Forge runs @electron/rebuild AFTER packageAfterCopy, which
// recompiles native addons for the BUILD platform (Linux).
// packageAfterPrune runs AFTER rebuild+prune, so we can safely
// replace the Linux .node files with the correct target prebuilts.
packageAfterPrune: async (_forgeConfig, buildPath, _electronVersion, platform, arch) => {
const targetKey = `${platform}-${arch}`;
const buildKey = `${process.platform}-${process.arch}`;
if (targetKey === buildKey) return; // native build — nothing to fix
console.log(`[forge:afterPrune] Cross-compile fixup: ${buildKey}${targetKey}`);
const electronVersion = JSON.parse(
fs.readFileSync(path.resolve(__dirname, 'node_modules', 'electron', 'package.json'), 'utf-8'),
).version;
// Replace native addons that @electron/rebuild compiled for the host.
const nativeModules = ['better-sqlite3'];
for (const mod of nativeModules) {
const modDir = path.join(buildPath, 'node_modules', mod);
if (!fs.existsSync(modDir)) continue;
// Remove the host-platform binary left by @electron/rebuild
const buildRelease = path.join(modDir, 'build', 'Release');
if (fs.existsSync(buildRelease)) {
fs.rmSync(buildRelease, { recursive: true, force: true });
console.log(`[forge:afterPrune] Cleaned host-platform build/Release for ${mod}`);
}
// Download the correct prebuilt for the TARGET platform
console.log(`[forge:afterPrune] Downloading ${mod} prebuilt for ${targetKey} (Electron ${electronVersion})...`);
execSync(
`npx --yes prebuild-install -r electron -t ${electronVersion} ` +
`--platform ${platform} --arch ${arch} --tag-prefix v --verbose`,
{ cwd: modDir, stdio: 'inherit' },
);
// Verify the binary exists and is for the correct platform.
const releaseDir = path.join(modDir, 'build', 'Release');
if (!fs.existsSync(releaseDir)) {
throw new Error(
`[forge] FATAL: build/Release/ not found for ${mod} after prebuild-install. ` +
`The native binary was not downloaded.`,
);
}
const nodeFiles = fs.readdirSync(releaseDir).filter((f) => f.endsWith('.node'));
if (nodeFiles.length === 0) {
throw new Error(
`[forge] FATAL: No .node files in build/Release/ for ${mod} after prebuild-install.`,
);
}
for (const f of nodeFiles) {
const buf = Buffer.alloc(4);
const fd = fs.openSync(path.join(releaseDir, f), 'r');
fs.readSync(fd, buf, 0, 4, 0);
fs.closeSync(fd);
// ELF magic: 0x7f 'E' 'L' 'F'
if (buf[0] === 0x7f && buf[1] === 0x45 && buf[2] === 0x4c && buf[3] === 0x46) {
throw new Error(
`[forge] FATAL: ${mod} build/Release/${f} is an ELF binary! ` +
`Cross-compilation failed — refusing to package a Linux .node for Windows.`,
);
}
// PE magic: 'M' 'Z' (0x4d 0x5a) — expected for win32
if (platform === 'win32' && !(buf[0] === 0x4d && buf[1] === 0x5a)) {
throw new Error(
`[forge] FATAL: ${mod} build/Release/${f} is not a PE (Windows) binary! ` +
`Magic bytes: ${buf.toString('hex')}. Refusing to package.`,
);
}
console.log(`[forge:afterPrune] Verified ${mod}/${f} — correct platform ✓`);
}
}
},
},
makers: [
new MakerSquirrel({}),